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General Information

Aim of the Program

The aim of the program is to train people who have responsibilty and respect of work rules, can accept the principles and concept of design, can use and follow the technologic devises, can do and use graphic design visual effect, 2D and 3D modelling and creating newer animation and design by uniting this abilities.

Target of the Program

The target of the program is to educate persons who have the ability of identifying and designing problems and developing solutions in the field of data using on desktop and television projects for publishing. At the same time the aim is to get ability of photo and image processing and interpreting this data to be able to use effectively in their profession. One of the most important target is also to educate persons who can use technology effectively to renew his information by using PC programs and also this tranees are to be trained how to work individually and with group. They are to be gained the abilty of following sectoral process.

Career Opportunities

Our graduates can gain career as Computer Aided Gesigner, Graphic Designer, Magazine Editor, Logo Designer, 3D Animation Drawing Expert and Video Editor.

Future of the Department

In the digitalizing world, developments continue in the field of design and animation, including the metaverse. As a form of expression, animation and desin will continue to exist.

Who Should Choose

Those who want to take part in the digital world and have knowledge in the discipline of design and animation can choose.

Working Places

Our graduates have work national and local newspapers, magazines, cinemas, television and advertising agencies areas in many different sectors.

Programmes allowing Horizontal Transfer

Programmes allowing Vertical Transfer

Animation, Photograph and Video, Visual Communication, Visual Communication Design, Visual Arts, Graphic, Graphic Art, Graphic Design, Communication Design, Media and Communication, Systems of Media Communication, Advertisement Design and Contact, Advertising, Software Engineering, New Media.