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3D GRAPHIC ANIMATION II PROGRAMME COURSE DESCRIPTION

Code Name of the Course Unit Semester In-Class Hours (T+P) Credit ECTS Credit
ILT476 3D GRAPHIC ANIMATION II 5 4 2 5

GENERAL INFORMATION

Language of Instruction : Turkish
Level of the Course Unit : BACHELOR'S DEGREE, TYY: + 6.Level, EQF-LLL: 6.Level, QF-EHEA: First Cycle
Type of the Course : Elective
Mode of Delivery of the Course Unit -
Coordinator of the Course Unit Assist.Prof. ERDEM ÇAĞLA
Instructor(s) of the Course Unit
Course Prerequisite No

OBJECTIVES AND CONTENTS

Objectives of the Course Unit: The aim of this course is to provide students with a three-dimensional concept of an object in a three-dimensional design program.
Contents of the Course Unit: This course involves the transfer of the use of three-dimensional design with cameras and lights, and the creation of three-dimensional modeling in 3D Max.

KEY LEARNING OUTCOMES OF THE COURSE UNIT (On successful completion of this course unit, students/learners will or will be able to)

Uses the 3D Max program at basic level
Defines the material types of objects
Three-dimensional design creates a basic level at 3D Max

WEEKLY COURSE CONTENTS AND STUDY MATERIALS FOR PRELIMINARY & FURTHER STUDY

Week Preparatory Topics(Subjects) Method
1 Research Advanced expression of 3D modeling in 3D max Theoretical and Application
2 Research Advanced expression of 3D modeling in 3D max Theoretical and Application
3 Case study Project submitted Theoretical and Application
4 Practice Describes the types and usage of the lights in 3D max Theoretical and Application
5 Practice Describes the types and usage of the lights in 3D max Theoretical and Application
6 Practice Project review Theoretical and Application
7 Practice 3D Max camera types and how to use Theoretical and Application
8 Practice 3D Max camera types and how to use Theoretical and Application
9 Practice 3D Max modeling of the idea in 3D Theoretical and Application
10 - MID-TERM EXAM -
11 Practice 3D Max modeling of the idea in 3D Theoretical and Application
12 Practice Technical tour Theoretical and Application
13 Practice Explaining the reflection of materials on objects in 3D Max Program Theoretical and Application
14 Practice Explaining the reflection of materials on objects in 3D Max Program Theoretical and Application
15 Practice Term evaluation Theoretical and Application
16 - FINAL EXAM -
17 - FINAL EXAM -

SOURCE MATERIALS & RECOMMENDED READING

Özcan, O. (2008). Basic Steps in Interactive Media Design. Pusula Publishing, Ankara.
Ertan, G., Sansarcı, E. (2016). Meaning and Perception in Visual Arts. Alternative Publishing, Istanbul.

ASSESSMENT

Assessment & Grading of In-Term Activities Number of Activities Degree of Contribution (%) Description Examination Method
Level of Contribution
0 1 2 3 4 5

CONTRIBUTION OF THE COURSE UNIT TO THE PROGRAMME LEARNING OUTCOMES

KNOWLEDGE

Theoretical

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
will be able to know the basic concepts of Graphic Design and to define how these concepts are reflected in designs.
2
will be able to define the function of Graphic Design in communal and social contexts.

KNOWLEDGE

Factual

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
will be able to organize the relations between the target audience and the visual design.

SKILLS

Cognitive

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
will be able to apply the past and current technical knowledge and methods in the field of Graphic Design with the competence required by the design process.

SKILLS

Practical

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
will be able to apply designs with appropriate combinations by considering the interaction of the field of Graphic Design with other disciplines.

OCCUPATIONAL

Autonomy & Responsibility

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
will be able to behave according to the values of social, cultural, scientific and professional ethics in the design process of Graphic Design.
2
will be able to use and reflect quality, cultural values, environmental protection, occupational health and safety issues in the all kind of processes in the field.
3
will be able to implements planned tasks in the desired manner and on time by organizing comprehensive design processes in the field of Graphic Design in individual or group works.

OCCUPATIONAL

Learning to Learn

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
will be able to use and relate the information that obtained in Graphic Design education for higher academic education processes or different field disciplines.

OCCUPATIONAL

Communication & Social

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
will be able to explain the theorical and applicational knowledge related to the field of Graphic Design with using appropriate presentation and communication techniques.
2
will be able to use a foreign language at least at the B1 level of the European language portfolio.
3
will be able to use basic computer softwares, information and communication technologies and graphic design programs as required by the field.

OCCUPATIONAL

Occupational and/or Vocational

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
wil be able to demonstrate....

WORKLOAD & ECTS CREDITS OF THE COURSE UNIT

Workload for Learning & Teaching Activities

Type of the Learning Activites Learning Activities (# of week) Duration (hours, h) Workload (h)
Lecture & In-Class Activities 14 2 28
Preliminary & Further Study 0 0 0
Land Surveying 0 0 0
Group Work 0 0 0
Laboratory 0 0 0
Reading 0 0 0
Assignment (Homework) 0 0 0
Project Work 0 0 0
Seminar 0 0 0
Internship 0 0 0
Technical Visit 0 0 0
Web Based Learning 0 0 0
Implementation/Application/Practice 14 2 28
Practice at a workplace 0 0 0
Occupational Activity 0 0 0
Social Activity 0 0 0
Thesis Work 0 0 0
Field Study 0 0 0
Report Writing 0 0 0
Final Exam 1 40 40
Preparation for the Final Exam 0 0 0
Mid-Term Exam 1 32 32
Preparation for the Mid-Term Exam 0 0 0
Short Exam 0 0 0
Preparation for the Short Exam 0 0 0
TOTAL 30 0 128
Total Workload of the Course Unit 128
Workload (h) / 25.5 5
ECTS Credits allocated for the Course Unit 5,0