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COMPUTER-AIDED GRAPHIC DESING PROGRAMME COURSE DESCRIPTION

Code Name of the Course Unit Semester In-Class Hours (T+P) Credit ECTS Credit
BYP103 COMPUTER-AIDED GRAPHIC DESING 1 4 3 5

GENERAL INFORMATION

Language of Instruction : Turkish
Level of the Course Unit : , TYY: + , EQF-LLL: , QF-EHEA:
Type of the Course : Compulsory
Mode of Delivery of the Course Unit -
Coordinator of the Course Unit
Instructor(s) of the Course Unit
Course Prerequisite No

OBJECTIVES AND CONTENTS

Objectives of the Course Unit: Students are vector-based graphic design program with how to use the Adobe Illustrator program and teach them how to design a business.
Contents of the Course Unit: Introduction to Adobe Illustrator software, menus, toolbars, Applied Studies.

KEY LEARNING OUTCOMES OF THE COURSE UNIT (On successful completion of this course unit, students/learners will or will be able to)

The design of a product will have information about vector graphics programs in the construction phase.
Printing and Publishing Technology Program students will use a vector program effectively.
Printing and Publishing Technology Program students contemplates a written material using vector programs.
Editing of documents, tasks such as storage makes effectively.

WEEKLY COURSE CONTENTS AND STUDY MATERIALS FOR PRELIMINARY & FURTHER STUDY

Week Preparatory Topics(Subjects) Method
1 Written and visual sources. History of Graphic Design. Art and Advertising Graphics Aim, Target, Design Dimensions, Commercial Direction. Design Phase. Visual design elements. Visual Design Areas. Computer Aided Graphic Design Thread. Computer-aided graphic design. Mac and PC systems, the introduction of features. Design features of the program. Adobe Illustrator program presentation and introduction. -
2 Written and visual sources. To explain the significance of the desktop publishing program Adobe Illustrator. To prepare a new Adobe Illustrator document, add text to the page, to add a picture to the page. Print in the printer. To save documents. -
3 Applications. Tools menu and functions in the Adobe Illustrator program. -
4 Applications. All other menus are staying in Adobe Illustrator program, with practical examples to explain. -
5 Applications. Work on pages in the Adobe Illustrator program. -
6 Applications. To create a vector drawing in Adobe Illustrator program. -
7 Applications. Working with drawing pictures to embed Adobe Illustrator program. To place the image into the field drawn with the Pen tool, to framing, to create a graphic example. -
8 - MID-TERM EXAM -
9 Applications. Adobe Illustrator program to convert the decuple be abstracted by vector images. -
10 Written and visual sources. According to the Standard Paper Size Shaving Shares of Business Size Determination of Thoughtfully be printed and Model Calculation, to be prepared by a design page of proportionality between Text Area. Using visual elements on the page. -
11 Applications. Text on the picture to convert fonts to create characters and make new text into the text box and enter text. -
12 Applications. Emblem, Logo Design and Evaluation Criteria, Corporate Identity Design. -
13 Applications. El ilanı ve Afiş Tasarımları. -
14 Applications. Brochure cover and page operation. -
15 Applications. Advertising and Ad Design and Elements on Printed Media Magazine, Newsletter, Catalogue Page and Cover Designs. -
16 - FINAL EXAM -
17 - FINAL EXAM -

SOURCE MATERIALS & RECOMMENDED READING

Macromedia FreeHand MX Program Book Patti Schulze

ASSESSMENT

Assessment & Grading of In-Term Activities Number of Activities Degree of Contribution (%) Description
Level of Contribution
0 1 2 3 4 5

CONTRIBUTION OF THE COURSE UNIT TO THE PROGRAMME LEARNING OUTCOMES

KNOWLEDGE

Theoretical

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
To be professional and have self-confidence to meet the industry's expectations related to the field of process / processes to plan.
2
And to value social rights, social justice awareness gained through the process of quality management and professional ethics, safety, environmental protection and Ataturk's principles and revolutions may have sufficient awareness to issues.

KNOWLEDGE

Factual

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
To grasp the basics of graphic design professional, to have the ability to use and practice.
2
Printing and Publishing Technologies related to practical applications of theoretical knowledge, hand and / or intellectual skills to use.

SKILLS

Cognitive

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Printing can design using design programs specific to business and to prepare to print.
2
Printing and Publishing Technologies and implement in order to be able to create new ideas and an entrepreneurial spirit to be with.

SKILLS

Practical

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Printing and Publishing Technologies required level of computer software and be able to use information and communication technologies

OCCUPATIONAL

Autonomy & Responsibility

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Printing and Publishing Technologies related to data collection, interpretation, and implementation of social, scientific and ethical values ​​and presentation to be able to have the test report of the project to prepare.

OCCUPATIONAL

Learning to Learn

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
And desktop publishing programs have the ability to use the devices and to be able to recognize.
2
Understand the nature of light and color, image formation in optical systems have the ability to examine.

OCCUPATIONAL

Communication & Social

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Issues related to the field, a level that can collaborate with relevant persons and institutions themselves in written, oral, and visual as well as the ability to express in their native language as well as competence in at least one foreign language knowledge acquired to be.
2
Individual study skills and have the ability to decide independently to communicate orally and in writing, stating in clear and concise format to communicate.

OCCUPATIONAL

Occupational and/or Vocational

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Printing and Publishing Technology-related studies to identify and develop solutions to unpredictable problems.
2
Information resources and technologies related to the field to be able to use the tools to recognize and print material, select the appropriate material to work and be able to calculate the cost of printing.

WORKLOAD & ECTS CREDITS OF THE COURSE UNIT

Workload for Learning & Teaching Activities

Type of the Learning Activites Learning Activities (# of week) Duration (hours, h) Workload (h)
Lecture & In-Class Activities 14 4 56
Preliminary & Further Study 8 3 24
Land Surveying 0 0 0
Group Work 0 0 0
Laboratory 0 0 0
Reading 0 0 0
Assignment (Homework) 6 5 30
Project Work 0 0 0
Seminar 0 0 0
Internship 0 0 0
Technical Visit 0 0 0
Web Based Learning 0 0 0
Implementation/Application/Practice 0 0 0
Practice at a workplace 0 0 0
Occupational Activity 0 0 0
Social Activity 0 0 0
Thesis Work 0 0 0
Field Study 0 0 0
Report Writing 0 0 0
Final Exam 1 1 1
Preparation for the Final Exam 1 5 5
Mid-Term Exam 1 1 1
Preparation for the Mid-Term Exam 1 5 5
Short Exam 0 0 0
Preparation for the Short Exam 0 0 0
TOTAL 32 0 122
Total Workload of the Course Unit 122
Workload (h) / 25.5 4,8
ECTS Credits allocated for the Course Unit 5,0