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PRINCIPLES OF ATATURK AND HISTORY OF REVOLUTIONS I COURSE IDENTIFICATION AND APPLICATION INFORMATION

Code Name of the Course Unit Semester In-Class Hours (T+P) Credit ECTS Credit
ATA201E PRINCIPLES OF ATATURK AND HISTORY OF REVOLUTIONS I 3 2 2 2

Level of Contribution

0 1 2 3 4 5

CONTRIBUTION OF THE COURSE UNIT TO THE PROGRAMME LEARNING OUTCOMES

KNOWLEDGE

Theoretical

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
Explains the fundamental engineering concepts of computer science and relates them to the groundwork of computer science.
0

KNOWLEDGE

Factual

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
Uses theoretical and practical knowledge coming from mathematics, probability, statistics and various other branches of life sciences, to find solutions to engineering problems.
0

SKILLS

Cognitive

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
Determines the components and the underlying process of a system and designs an appropriate computational model under reasonable constraints.
0
2
Designs a computer-aided conceptual model with modern techniques.
1

SKILLS

Practical

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
Determines, detects and analyzes the areas of computer science applications and develops appropriate solutions.
1
2
Identifies, models and solves computer engineering problems by applying appropriate analytical methods.
0
3
Determines and uses the necessary information technologies in an efficient way for engineering applications.
0

OCCUPATIONAL

Autonomy & Responsibility

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
Possess the responsibility and ability to design and conduct experiments for engineering problems by collecting, analyzing and interpreting data.
0
2
Possess the ability to conduct effective individual study.
1
3
Takes responsibility as a team work and contributes in an effective way.
0