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SENARYO YAZIMI COURSE IDENTIFICATION AND APPLICATION INFORMATION

Code Name of the Course Unit Semester In-Class Hours (T+P) Credit ECTS Credit
TAP256 SENARYO YAZIMI 4 3 3 3

Level of Contribution

0 1 2 3 4 5

CONTRIBUTION OF THE COURSE UNIT TO THE PROGRAMME LEARNING OUTCOMES

KNOWLEDGE

Theoretical

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
Learning fundamental animation and desing concepts and theories, using and annotating these concepts.
2
Creates the visual language of animation and design.
3
On the basis of the basic principles of animation and design in general determines the content.
4
Target audience - the common definition visual communication brings to the relationship.

KNOWLEDGE

Factual

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
The basic communication, design and animation principles related to the fields of diagnosis.
2
Recognize and authority in the field of desing and animation will follow.
3
Computer supported design and animation programs recognize.
4
Design, implementation and recognizes the broadcast stage.
5
Understanding the structure of Fine Arts and aestethic values, using these in art.

SKILLS

Cognitive

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
Supports individuality of creativity in design and animation work.
2
Actual desing and animation techniques and applications use traces.
3
Developing and innovating in digital media uses design and (2D-3D) animation programs.
4
Creates the visual language of design.

SKILLS

Practical

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
All types of design and animation project design.
2
Photography, web design, animation production in the field is made​​.
3
Design pre-roll and post-roll stages of diagnosis.

OCCUPATIONAL

Autonomy & Responsibility

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
Establishing and using the powerful and creative qualities as a person.
2
Able to work independently and take responsibility to use their ability to act decisively and applications.

OCCUPATIONAL

Learning to Learn

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
Critical importance of providing solutions in design and animation requires mature.
2
Societal values ​​determine the relationship of design and artistic direction.
3
Life-long learning is conscious of the need.

OCCUPATIONAL

Communication & Social

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
Verbal and written communication, at least one foreign language at least at the level of European Language Portfolio A2 uses information in the field of informatics and computer science monitors and communicates with colleagues.

OCCUPATIONAL

Occupational and/or Vocational

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
Design, animation and seeking solutions in this area examines the problem-solving methods.