Code | Name of the Course Unit | Semester | In-Class Hours (T+P) | Credit | ECTS Credit |
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STV359 | STORYBOARD CREATING TECHNIQUES | 5 | 4 | 2 | 5 |
GENERAL INFORMATION |
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Language of Instruction : | Turkish |
Level of the Course Unit : | BACHELOR'S DEGREE, TYY: + 6.Level, EQF-LLL: 6.Level, QF-EHEA: First Cycle |
Type of the Course : | Elective |
Mode of Delivery of the Course Unit | - |
Coordinator of the Course Unit | Assoc.Prof. METİN KUŞ |
Instructor(s) of the Course Unit | |
Course Prerequisite | No |
OBJECTIVES AND CONTENTS |
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Objectives of the Course Unit: | The course aims to increase students' visual expression and planning skills. |
Contents of the Course Unit: | How to turn a script into a visual story through various techniques: the place and necessity of a 'storyboard' in the construction will be discovered. Throughout the course, the storyboard formation process will be examined with the help of various examples from elephants and animations. In this course, basic drawing techniques, concept design, 3D visualization and digital film production possibilities will be examined. |
KEY LEARNING OUTCOMES OF THE COURSE UNIT (On successful completion of this course unit, students/learners will or will be able to) |
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Develop the ability of visual storytelling. |
Develop the ability of visual communication and consecutive order. |
Gain the ability of scenario analysis and composition aesthetics. |
Apply the basic three dimension visualization skills to the projects related to the profession. |
Visual thinking and pre-shooting planning skills develop. |
WEEKLY COURSE CONTENTS AND STUDY MATERIALS FOR PRELIMINARY & FURTHER STUDY |
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Week | Preparatory | Topics(Subjects) | Method |
1 | Reading and Research | Basic Perspective | Lecture, Discussion and Practice |
2 | Reading and Research | Motion Drawing | Lecture, Discussion and Practice |
3 | Reading and Research | Composition, Staging, Light | Lecture, Discussion and Practice |
4 | Reading and Research | Understand and disassemble the scenario | Lecture, Discussion and Practice |
5 | Reading and Research | Stage Types, Stage Stream, Camera Transitions | Lecture, Discussion and Practice |
6 | Reading and Research | Directing the Eye, Feeling, Feeling and Knowledge | Lecture, Discussion and Practice |
7 | Reading and Research | Continuity of Space and Time | Lecture, Discussion and Practice |
8 | - | MID-TERM EXAM | - |
9 | Reading and Research | Benefits of technology | Lecture, Discussion and Practice |
10 | Reading and Research | Basic 3D Visualization | Lecture, Discussion and Practice |
11 | Reading and Research | From the storyboard to the project | Lecture, Discussion and Practice |
12 | Reading and Research | Questioning Images | Lecture, Discussion and Practice |
13 | Reading and Research | Summary of all topics | Lecture, Discussion and Practice |
14 | Reading and Research | Inquiry and Help Criticism | Lecture, Discussion and Practice |
15 | Reading and Research | Homework Reviews | Lecture, Discussion and Practice |
16 | - | FINAL EXAM | - |
17 | - | FINAL EXAM | - |
SOURCE MATERIALS & RECOMMENDED READING |
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Cristiano, G. (2011). The Storyboard Artist. E-book: Michael Wiese Productions. |
Stam, R. (2014). Sinema Teorisine Giriş. İstanbul: Ayrıntı Yayınları. |
Mecado, G. (2011). Sinemacının Gözü. İstanbul: Hil Yayın. |
Vineyard, J. (2010). Sinemada Çekim Teknikleri. İstanbul: İstanbul Organizasyon. |
Parramon, M. J. (1995). Çizim ve Resim Sanatı. İstanbul: Remzi Kitabevi. |
May, R. (2019). Yaratma Cesareti. İstanbul Metis. |
Brown, B. (2014). Sinematografi - Kuram ve Uygulama. İstanbul: Hil Yayın. |
Eisenstein, S. M. (2006). Sinema Dersleri. İstanbul: Agora Kitaplığı. |
Bergman, I. (2012). Sinematografi İnsan Yüzüdür. İstanbul: Agora Kitaplığı. |
Dmytryk, E. (2020). Sinemada Yönetmenlik. İstanbul: Agora Kitaplığı. |
ASSESSMENT |
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Assessment & Grading of In-Term Activities | Number of Activities | Degree of Contribution (%) | Description |
Level of Contribution | |||||
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0 | 1 | 2 | 3 | 4 | 5 |
KNOWLEDGE |
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Theoretical |
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Programme Learning Outcomes | Level of Contribution | ||||||
0 | 1 | 2 | 3 | 4 | 5 | ||
1 |
will be able to know the basic concepts of Graphic Design and to define how these concepts are reflected in designs.
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2 |
will be able to define the function of Graphic Design in communal and social contexts.
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KNOWLEDGE |
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Factual |
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Programme Learning Outcomes | Level of Contribution | ||||||
0 | 1 | 2 | 3 | 4 | 5 | ||
1 |
will be able to organize the relations between the target audience and the visual design.
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SKILLS |
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Cognitive |
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Programme Learning Outcomes | Level of Contribution | ||||||
0 | 1 | 2 | 3 | 4 | 5 | ||
1 |
will be able to apply the past and current technical knowledge and methods in the field of Graphic Design with the competence required by the design process.
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SKILLS |
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Practical |
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Programme Learning Outcomes | Level of Contribution | ||||||
0 | 1 | 2 | 3 | 4 | 5 | ||
1 |
will be able to apply designs with appropriate combinations by considering the interaction of the field of Graphic Design with other disciplines.
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OCCUPATIONAL |
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Autonomy & Responsibility |
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Programme Learning Outcomes | Level of Contribution | ||||||
0 | 1 | 2 | 3 | 4 | 5 | ||
1 |
will be able to behave according to the values of social, cultural, scientific and professional ethics in the design process of Graphic Design.
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2 |
will be able to use and reflect quality, cultural values, environmental protection, occupational health and safety issues in the all kind of processes in the field.
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3 |
will be able to implements planned tasks in the desired manner and on time by organizing comprehensive design processes in the field of Graphic Design in individual or group works.
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OCCUPATIONAL |
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Learning to Learn |
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Programme Learning Outcomes | Level of Contribution | ||||||
0 | 1 | 2 | 3 | 4 | 5 | ||
1 |
will be able to use and relate the information that obtained in Graphic Design education for higher academic education processes or different field disciplines.
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OCCUPATIONAL |
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Communication & Social |
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Programme Learning Outcomes | Level of Contribution | ||||||
0 | 1 | 2 | 3 | 4 | 5 | ||
1 |
will be able to explain the theorical and applicational knowledge related to the field of Graphic Design with using appropriate presentation and communication techniques.
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2 |
will be able to use a foreign language at least at the B1 level of the European language portfolio.
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3 |
will be able to use basic computer softwares, information and communication technologies and graphic design programs as required by the field.
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OCCUPATIONAL |
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Occupational and/or Vocational |
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Programme Learning Outcomes | Level of Contribution | ||||||
0 | 1 | 2 | 3 | 4 | 5 | ||
1 |
wil be able to demonstrate....
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WORKLOAD & ECTS CREDITS OF THE COURSE UNIT |
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Workload for Learning & Teaching Activities |
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Type of the Learning Activites | Learning Activities (# of week) | Duration (hours, h) | Workload (h) |
Lecture & In-Class Activities | 14 | 3 | 42 |
Preliminary & Further Study | 14 | 2 | 28 |
Land Surveying | 0 | 0 | 0 |
Group Work | 0 | 0 | 0 |
Laboratory | 0 | 0 | 0 |
Reading | 0 | 0 | 0 |
Assignment (Homework) | 5 | 3 | 15 |
Project Work | 5 | 2 | 10 |
Seminar | 0 | 0 | 0 |
Internship | 0 | 0 | 0 |
Technical Visit | 0 | 0 | 0 |
Web Based Learning | 0 | 0 | 0 |
Implementation/Application/Practice | 5 | 3 | 15 |
Practice at a workplace | 0 | 0 | 0 |
Occupational Activity | 5 | 2 | 10 |
Social Activity | 0 | 0 | 0 |
Thesis Work | 0 | 0 | 0 |
Field Study | 0 | 0 | 0 |
Report Writing | 0 | 0 | 0 |
Final Exam | 1 | 2 | 2 |
Preparation for the Final Exam | 0 | 0 | 0 |
Mid-Term Exam | 1 | 2 | 2 |
Preparation for the Mid-Term Exam | 0 | 0 | 0 |
Short Exam | 0 | 0 | 0 |
Preparation for the Short Exam | 0 | 0 | 0 |
TOTAL | 50 | 0 | 124 |
Total Workload of the Course Unit | 124 | ||
Workload (h) / 25.5 | 4,9 | ||
ECTS Credits allocated for the Course Unit | 5,0 |