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NEW MEDIA CULTURE AND DIGITAL NARRATIVES PROGRAMME COURSE DESCRIPTION

Code Name of the Course Unit Semester In-Class Hours (T+P) Credit ECTS Credit
MEC253 NEW MEDIA CULTURE AND DIGITAL NARRATIVES 3 3 3 6

GENERAL INFORMATION

Language of Instruction : English
Level of the Course Unit : BACHELOR'S DEGREE, TYY: + 6.Level, EQF-LLL: 6.Level, QF-EHEA: First Cycle
Type of the Course : Compulsory
Mode of Delivery of the Course Unit -
Coordinator of the Course Unit Assoc.Prof. ÇAĞLA KAYA İLHAN
Instructor(s) of the Course Unit Assist.Prof. AYSUN KÖRLÜ TOPAN
Course Prerequisite No

OBJECTIVES AND CONTENTS

Objectives of the Course Unit: The aim of this course is to enable students to learn about new media concepts, digital narrative forms, and the cultural, technological, and social contexts of these narratives. Students are expected to develop a critical perspective on user-generated content, social media aesthetics, algorithmic visibility, and digital narratives shaped by artificial intelligence. Furthermore, the course provides a theoretical understanding through examples ranging from digital culture production to interactive storytelling.
Contents of the Course Unit: The content of this course includes: an introduction to new media, new media culture, digital narrative, participatory narratives, identity and narrative on social media, hashtag culture and counter-narratives, algorithms and visibility, online communities, narrative in video games, interactive narrative forms, artificial intelligence and new media culture, artificial intelligence and digital narrative, and various examples of digital narrative production.

KEY LEARNING OUTCOMES OF THE COURSE UNIT (On successful completion of this course unit, students/learners will or will be able to)

Defines narrative, new media culture, digital culture and digital narrative forms.
Understands representations of identity, anonymity and multiple identities on social media.
Learns the characteristics of current digital practices such as user-generated content, meme culture, hashtag activism and algorithmic visibility.
Summarises different interactive narrative formats, such as hypertext, web series, VR documentaries or AI-supported content, with examples.

WEEKLY COURSE CONTENTS AND STUDY MATERIALS FOR PRELIMINARY & FURTHER STUDY

Week Preparatory Topics(Subjects) Method
1 - What is new media? An introduction Presentation and discussion
2 Reading sources (books, articles) New media culture Presentation and discussion
3 Reading sources (books, articles) Digital narrative Presentation and discussion
4 Reading sources (books, articles) Participant narratives Presentation and discussion
5 Reading sources (books, articles) Identity and narrative on social media I Presentation and discussion
6 Reading sources (books, articles) Identity and narrative on social media II Presentation and discussion
7 Reading sources (books, articles) Hashtag culture and counter narratives Presentation and discussion
8 - MID-TERM EXAM -
9 Reading sources (books, articles) Algorithms and visibility Presentation and discussion
10 Reading sources (books, articles) Online communities Presentation and discussion
11 Reading sources (books, articles) Narrative in video games Presentation and discussion
12 Reading sources (books, articles) Interactive narrative forms Presentation and discussion
13 Reading sources (books, articles) Artificial intelligence and new media culture Presentation and discussion
14 Reading sources (books, articles) Artificial intelligence and digital narrative Presentation and discussion
15 Reading sources (books, articles) Various examples of digital narrative production Presentation and discussion
16 - FINAL EXAM -
17 - FINAL EXAM -

SOURCE MATERIALS & RECOMMENDED READING

Jenkins, H., & Deuze, M. (2008). Convergence culture. Convergence, 14(1), 5-12.
Jenkins, H., & Ito, M. (2015). Participatory culture in a networked era: A conversation on youth, learning, commerce, and politics. John Wiley & Sons.
Castells, M. (2013). Communication power. OUP Oxford.
McLuhan, M., Gordon, W. T., Lamberti, E., & Scheffel-Dunand, D. (2011). The Gutenberg galaxy: The making of typographic man. University of Toronto press.
Cobley, P. (2013). Narrative. Routledge.
Punday, D. (2021). Digital Narrative Spaces. Routledge.

ASSESSMENT

Assessment & Grading of In-Term Activities Number of Activities Degree of Contribution (%) Description Examination Method
Level of Contribution
0 1 2 3 4 5

CONTRIBUTION OF THE COURSE UNIT TO THE PROGRAMME LEARNING OUTCOMES

KNOWLEDGE

Theoretical

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Describes the basic concepts related to the field and defines the concepts related to it.
4
2
Classifies current developments in the field of Media and Communication.
5

KNOWLEDGE

Factual

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Discusses issues related with Media and Communication.
4

SKILLS

Cognitive

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Discusses issues related with Media and Communication.
4
2
By graduating from this department student relates between concepts, topics and techniques in the field of media and communication.
4

SKILLS

Practical

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Applies the techniques and solutions in the field of Media and Communication to the problems encountered in the media sector.
3
2
Changes the existing solutions for academic and sectoral problems in the field of Media and Communication in accordance with current needs.
3

OCCUPATIONAL

Autonomy & Responsibility

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Applies independent working methods related with Media and Communication field.
3
2
Manages teamworks related with his / her field.
3
3
Relates between different interdisciplinary methods and the ones in his/her field.
5

OCCUPATIONAL

Learning to Learn

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Compares whether the concepts and techniques in the field of Media and Communication are up-to-date and analyze whether these concepts and techniques are applicable.
4
2
Summarizes the literature in his/her field.
4

OCCUPATIONAL

Communication & Social

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Produces methods and solutions for other representatives of Media and Communication field
3
2
Organizes group studies in his/her field.
3
3
Explains thoughts in interpersonal discussions about the field.
5

OCCUPATIONAL

Occupational and/or Vocational

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Alanı ile ilgili yeni bilgi ve teknikler üretir.
5
2
Predicts the future developments and problems in his/her field.
5
3
Examines the results of studies related with Media and Communication field.
3

WORKLOAD & ECTS CREDITS OF THE COURSE UNIT

Workload for Learning & Teaching Activities

Type of the Learning Activites Learning Activities (# of week) Duration (hours, h) Workload (h)
Lecture & In-Class Activities 14 3 42
Preliminary & Further Study 12 4 48
Land Surveying 0 0 0
Group Work 0 0 0
Laboratory 0 0 0
Reading 12 4 48
Assignment (Homework) 0 0 0
Project Work 0 0 0
Seminar 0 0 0
Internship 0 0 0
Technical Visit 0 0 0
Web Based Learning 0 0 0
Implementation/Application/Practice 0 0 0
Practice at a workplace 0 0 0
Occupational Activity 0 0 0
Social Activity 0 0 0
Thesis Work 0 0 0
Field Study 0 0 0
Report Writing 0 0 0
Final Exam 1 1 1
Preparation for the Final Exam 1 7 7
Mid-Term Exam 1 1 1
Preparation for the Mid-Term Exam 1 5 5
Short Exam 0 0 0
Preparation for the Short Exam 0 0 0
TOTAL 42 0 152
Total Workload of the Course Unit 152
Workload (h) / 25.5 6
ECTS Credits allocated for the Course Unit 6,0