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In order to programmatically model real-life patterns, the definitions, techniques and approaches required for the analysis of assets, their definition, hierarchies and creation of a space within the scope of the project are examined multidisciplinary (such as computer sciences, sociology, psychology, philosophy, biology) and the created designs are converted into software code. . The software development tool is based on UML and Java. - Basic asset components; Attribute, Method, Event management - Asset security; Access Modifiers (Private, Public, Protected..) - Relationships between entities; Association, Aggregation, Composition relations - Inheritance and parent-child relations - Encapsulation and polymorphism - Entity and interaction (sequence) diagrams - Modeling. |