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THREE DIMENSIONAL DESIGN COURSE IDENTIFICATION AND APPLICATION INFORMATION

Code Name of the Course Unit Semester In-Class Hours (T+P) Credit ECTS Credit
STV474 THREE DIMENSIONAL DESIGN 5 3 3 5

WEEKLY COURSE CONTENTS AND STUDY MATERIALS FOR PRELIMINARY & FURTHER STUDY

Week Preparatory Topics(Subjects) Method
1 Research on the subject to be studied Animation history, types and basic principles Lecture and discussion
2 Research on the subject to be studied Introduction to 3D modeling and animation software (Cinema 4D). Applied teaching method
3 Research on the subject to be studied 3D modeling types and techniques (creating outer surface by Nurbs, knitting with polygon, or adding, deformation modeling, subdivision detailing etc.) Applied teaching method
4 Research on the subject to be studied Organic modeling (your own face, human body, cartoon character, realistic animal models, creature, building, indoor and outdoor etc.) Applied teaching method
5 Research on the subject to be studied Coating, coloring and texturing techniques (creating glass, metal, wood, plastic surfaces, making human skin, dirty-rusty surfaces, creating patterns with photoshop etc.) Applied teaching method
6 Research on the subject to be studied 2 and 4-footed character skeletal system creation and application to the pre-modeled characters (modeling and placement of the skeletal system in accordance with the anatomy of the modeled characters, jointing with the handle tool and adjusting the anatomy of the motion, correction of the joints with the skin to provide the correct interaction with the dyeing system etc.) Applied teaching method
7 Research on the subject to be studied Movement of skeletal system (animation techniques, skeletal system ready-made characters walking, running, skating, dancing, etc. to make movements with rigging technique, deformation animation technique with speech, gesture, oscillation, fluctuation, etc. to make movements - blend shape- ) Applied teaching method
8 - MID-TERM EXAM -
9 Research on the subject to be studied Lighting and shading techniques (Light breaking on the glass surface - refraction-, reflections icreflection-, shine on the surfaces yüzeyspecular-, shadows left by glass surfaces areas, light transmittance of objects –raytrace-, fog construction and coloring, light beam construction –volumetric lights- etc.) Applied teaching method
10 Research on the subject to be studied Creation of teams, writing scenarios and making storyboad designs for animation advertising film project Applied teaching method
11 Research on the subject to be studied Modeling and coating for animation advertising film, making texturing works. Applied teaching method
12 Research on the subject to be studied Modeling and coating for animation advertising film, making texturing works. Applied teaching method
13 Research on the subject to be studied Animating and light shadow settings for animation commercials. Applied teaching method
14 Research on the subject to be studied Animating and light shadow settings for animation commercials. Applied teaching method
15 Research on the subject to be studied Render rendered animation commercials in realistic or cartoon style with Maya Software rendering engine. Applied teaching method
16 - FINAL EXAM -
17 - FINAL EXAM -