| 1 |
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Introduction, Motivation, Aim, History |
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| 2 |
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Graphics Systems and Models |
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| 3 |
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Graphics Systems and Models |
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| 4 |
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Graphics Programming: OpenGL |
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| 5 |
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Graphics Programming: OpenGL |
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| 6 |
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Introduction and Interaction in OpenGL |
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| 7 |
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Geometric objects and transformations in 2D and 3D, generouseous coordinates |
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| 8 |
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3D, projections, hidden surface lifting imaging |
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| 9 |
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3D, projections, hidden surface lifting imaging |
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| 10 |
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MID-TERM EXAM |
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| 11 |
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3D, projections, hidden surface lifting imaging |
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| 12 |
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3D, projections, hidden surface lifting imaging |
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| 13 |
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Light, shadows and materials. Illumination and shading, light sources, (surface details, ray tracing, radioactivity) |
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| 14 |
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Light, shadows and materials. Illumination and shading, light sources, (surface details, ray tracing, radioactivity) |
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| 15 |
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Light, shadows and materials. Illumination and shading, light sources, (surface details, ray tracing, radioactivity) |
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| 16 |
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FINAL EXAM |
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| 17 |
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FINAL EXAM |
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