| Code |
Name of the Course Unit |
Semester |
In-Class Hours (T+P) |
Credit |
ECTS Credit |
| BIL412 |
COMPUTER GRAPHICS |
5 |
3 |
3 |
6 |
GENERAL INFORMATION |
| Language of Instruction : |
Turkish |
| Level of the Course Unit : |
BACHELOR'S DEGREE, TYY: + 6.Level, EQF-LLL: 6.Level, QF-EHEA: First Cycle |
| Type of the Course : |
Elective |
| Mode of Delivery of the Course Unit |
- |
| Coordinator of the Course Unit |
Assist.Prof. OĞUZHAN ÖZTAŞ |
| Instructor(s) of the Course Unit |
|
| Course Prerequisite |
No |
OBJECTIVES AND CONTENTS |
| Objectives of the Course Unit: |
The goal of this course is to provide an introduction to the theory and practice of computer graphics. The course will assume a good background in programming in C or C++ and a background in mathematics including familiarity with the theory and use of coordinate geometry and of linear algebra such as matrix multiplication. Students will use the standards based OpenGL library in several programming projects illustrating the theory and practice of programming computer graphics applications. |
| Contents of the Course Unit: |
The lesson includes:
1.Introduction, Motivation, Uses, History
2.Graphics Systems and Models
3.Graphics Programming : Getting started with OpenGL4
.Input and Interaction in OpenGL
5.Geometrical Objects and Transformations in 2D and 3D, homogeneous coordinates, matrix representation, windows and viewports
6.Viewing in 3D, projections, hidden surface removal
7.Light, shading and materials. Illumination and Shading, light sources,(surface detail, ray tracing, radiosity) |
KEY LEARNING OUTCOMES OF THE COURSE UNIT (On successful completion of this course unit, students/learners will or will be able to) |
| Recognize Graphic Systems and Models |
| Models Interactions in OpenGL |
| Performs geometric objects and transformations in 2D and 3D, creates homogeneous coordinates, matrix representation, windows and viewpoints |
| Performs 3D, projections, imaging in hidden surface removal. |
| Creates Lighting and Shading, can model objects such as light sources (surface details, ray tracing, radioactivity). |
WEEKLY COURSE CONTENTS AND STUDY MATERIALS FOR PRELIMINARY & FURTHER STUDY |
| Week |
Preparatory |
Topics(Subjects) |
Method |
| 1 |
- |
Introduction, Motivation, Aim, History |
- |
| 2 |
- |
Graphics Systems and Models |
- |
| 3 |
- |
Graphics Systems and Models |
- |
| 4 |
- |
Graphics Programming: OpenGL |
- |
| 5 |
- |
Graphics Programming: OpenGL |
- |
| 6 |
- |
Introduction and Interaction in OpenGL |
- |
| 7 |
- |
Geometric objects and transformations in 2D and 3D, generouseous coordinates |
- |
| 8 |
- |
3D, projections, hidden surface lifting imaging |
- |
| 9 |
- |
3D, projections, hidden surface lifting imaging |
- |
| 10 |
- |
MID-TERM EXAM |
- |
| 11 |
- |
3D, projections, hidden surface lifting imaging |
- |
| 12 |
- |
3D, projections, hidden surface lifting imaging |
- |
| 13 |
- |
Light, shadows and materials. Illumination and shading, light sources, (surface details, ray tracing, radioactivity) |
- |
| 14 |
- |
Light, shadows and materials. Illumination and shading, light sources, (surface details, ray tracing, radioactivity) |
- |
| 15 |
- |
Light, shadows and materials. Illumination and shading, light sources, (surface details, ray tracing, radioactivity) |
- |
| 16 |
- |
FINAL EXAM |
- |
| 17 |
- |
FINAL EXAM |
- |
SOURCE MATERIALS & RECOMMENDED READING |
| Edward Angel, OpenGL : A primer, 2nd edition, Addison-Wesley, 2005 |
ASSESSMENT |
| Assessment & Grading of In-Term Activities |
Number of Activities |
Degree of Contribution (%) |
Description |
Examination Method |
| Level of Contribution |
| 0 |
1 |
2 |
3 |
4 |
5 |
CONTRIBUTION OF THE COURSE UNIT TO THE PROGRAMME LEARNING OUTCOMES
KNOWLEDGE |
Theoretical |
|
Programme Learning Outcomes |
Level of Contribution |
| 0 |
1 |
2 |
3 |
4 |
5 |
| 1 |
Explains the fundamental engineering concepts of computer science and relates them to the groundwork of computer science.
|
|
|
|
|
4 |
|
KNOWLEDGE |
Factual |
|
Programme Learning Outcomes |
Level of Contribution |
| 0 |
1 |
2 |
3 |
4 |
5 |
| 1 |
Uses theoretical and practical knowledge coming from mathematics, probability, statistics and various other branches of life sciences, to find solutions to engineering problems.
|
|
|
|
3 |
|
|
SKILLS |
Cognitive |
|
Programme Learning Outcomes |
Level of Contribution |
| 0 |
1 |
2 |
3 |
4 |
5 |
| 1 |
Determines the components and the underlying process of a system and designs an appropriate computational model under reasonable constraints.
|
|
|
|
|
4 |
|
| 2 |
Designs a computer-aided conceptual model with modern techniques.
|
|
|
|
|
|
5 |
SKILLS |
Practical |
|
Programme Learning Outcomes |
Level of Contribution |
| 0 |
1 |
2 |
3 |
4 |
5 |
| 1 |
Determines, detects and analyzes the areas of computer science applications and develops appropriate solutions.
|
|
|
|
|
4 |
|
| 2 |
Identifies, models and solves computer engineering problems by applying appropriate analytical methods.
|
|
|
|
3 |
|
|
| 3 |
Determines and uses the necessary information technologies in an efficient way for engineering applications.
|
|
1 |
|
|
|
|
OCCUPATIONAL |
Autonomy & Responsibility |
|
Programme Learning Outcomes |
Level of Contribution |
| 0 |
1 |
2 |
3 |
4 |
5 |
| 1 |
Possess the responsibility and ability to design and conduct experiments for engineering problems by collecting, analyzing and interpreting data.
|
|
|
|
|
4 |
|
| 2 |
Possess the ability to conduct effective individual study.
|
|
|
|
3 |
|
|
| 3 |
Takes responsibility as a team work and contributes in an effective way.
|
|
|
2 |
|
|
|
OCCUPATIONAL |
Learning to Learn |
|
Programme Learning Outcomes |
Level of Contribution |
| 0 |
1 |
2 |
3 |
4 |
5 |
| 1 |
Monitors the developments in the field of information technologies by means of internet and related journals and possess the required knowledge for the management, control, development and security of information technologies.
|
|
|
|
|
4 |
|
| 2 |
Develops positive attitude towards lifelong learning.
|
|
|
2 |
|
|
|
OCCUPATIONAL |
Communication & Social |
|
Programme Learning Outcomes |
Level of Contribution |
| 0 |
1 |
2 |
3 |
4 |
5 |
| 1 |
Communicates effectively by oral and/or written form and uses at least one foreign language.
|
|
|
2 |
|
|
|
| 2 |
Possess sufficient consciousness about the issues of project management, practical applications and also environmental protection, worker's health and security.
|
|
|
|
|
4 |
|
OCCUPATIONAL |
Occupational and/or Vocational |
|
Programme Learning Outcomes |
Level of Contribution |
| 0 |
1 |
2 |
3 |
4 |
5 |
| 1 |
Possess professional and ethical responsibility and willingness to share it.
|
|
|
|
|
4 |
|
| 2 |
Possess sufficient consciousness about the universality of engineering solutions and applications and be well aware of the importance of innovation.
|
|
|
|
3 |
|
|
WORKLOAD & ECTS CREDITS OF THE COURSE UNIT |
Workload for Learning & Teaching Activities |
| Type of the Learning Activites |
Learning Activities (# of week) |
Duration (hours, h) |
Workload (h) |
| Lecture & In-Class Activities |
14 |
3 |
42 |
| Preliminary & Further Study |
14 |
3 |
42 |
| Land Surveying |
0 |
0 |
0 |
| Group Work |
0 |
0 |
0 |
| Laboratory |
0 |
0 |
0 |
| Reading |
0 |
0 |
0 |
| Assignment (Homework) |
3 |
10 |
30 |
| Project Work |
0 |
0 |
0 |
| Seminar |
0 |
0 |
0 |
| Internship |
0 |
0 |
0 |
| Technical Visit |
0 |
0 |
0 |
| Web Based Learning |
0 |
0 |
0 |
| Implementation/Application/Practice |
0 |
0 |
0 |
| Practice at a workplace |
0 |
0 |
0 |
| Occupational Activity |
0 |
0 |
0 |
| Social Activity |
0 |
0 |
0 |
| Thesis Work |
0 |
0 |
0 |
| Field Study |
0 |
0 |
0 |
| Report Writing |
0 |
0 |
0 |
| Final Exam |
1 |
1 |
1 |
| Preparation for the Final Exam |
14 |
1 |
14 |
| Mid-Term Exam |
1 |
1 |
1 |
| Preparation for the Mid-Term Exam |
7 |
1 |
7 |
| Short Exam |
2 |
1 |
2 |
| Preparation for the Short Exam |
2 |
4 |
8 |
| TOTAL |
58 |
0 |
147 |
|
Total Workload of the Course Unit |
147 |
|
|
Workload (h) / 25.5 |
5,8 |
|
|
ECTS Credits allocated for the Course Unit |
6,0 |
|