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YENİ MEDYA VE SİMÜLASYON PROGRAMME COURSE DESCRIPTION

Code Name of the Course Unit Semester In-Class Hours (T+P) Credit ECTS Credit
YMG314 YENİ MEDYA VE SİMÜLASYON 5 3 3 5

GENERAL INFORMATION

Language of Instruction : Turkish
Level of the Course Unit : BACHELOR'S DEGREE, TYY: + 6.Level, EQF-LLL: 6.Level, QF-EHEA: First Cycle
Type of the Course : Elective
Mode of Delivery of the Course Unit -
Coordinator of the Course Unit Assoc.Prof. HAKAN ÖZCAN
Instructor(s) of the Course Unit
Course Prerequisite No

OBJECTIVES AND CONTENTS

Objectives of the Course Unit: The aim of the course is to provide students with the ability to understand the functioning of new media technologies in the digital age surrounded by technology, as well as to enable them to identify the similarities and differences between the real and hyperreal world and to offer a critical perspective.
Contents of the Course Unit: It covers new media and related concepts, New media theories, Surveillance society in the digital age, Simulation theories, perception and perception theories, Metaverse concept, its history and usage areas and related topics.

KEY LEARNING OUTCOMES OF THE COURSE UNIT (On successful completion of this course unit, students/learners will or will be able to)

Explains the features of new communication technologies.
Discusses the changes in the field of communication with new media.
Explains the concept of virtual reality.
It reveals the relationship between new media and simulation.
Will be able to understand the similarities and differences between reality and hyperreality.

WEEKLY COURSE CONTENTS AND STUDY MATERIALS FOR PRELIMINARY & FURTHER STUDY

Week Preparatory Topics(Subjects) Method
1 Reading New media and related concepts Presentation/Oral presentation/Question-answer/Discussion
2 Reading About social media Presentation/Oral presentation/Question-answer/Discussion
3 Reading New media theories Presentation/Oral presentation/Question-answer/Discussion
4 Reading New media and technological determinism Presentation/Oral presentation/Question-answer/Discussion
5 Reading Surveillance society in the digital age Presentation/Oral presentation/Question-answer/Discussion
6 Reading Simulation theory Presentation/Oral presentation/Question-answer/Discussion
7 Reading Jean Baudrillard's social media analysis Presentation/Oral presentation/Question-answer/Discussion
8 - MID-TERM EXAM -
9 Reading Perception and perception theories Presentation/Oral presentation/Question-answer/Discussion
10 Reading Metaverse concept, history and usage areas Presentation/Oral presentation/Question-answer/Discussion
11 Reading Metaverse applications around the world Presentation/Oral presentation/Question-answer/Discussion
12 Reading Metaverse and Social Implications Presentation/Oral presentation/Question-answer/DisPresentation/Oral presentation/Question-answer/Discussioncussion
13 Reading Ethics and security in the Metaverse Presentation/Oral presentation/Question-answer/Discussion
14 Reading Metaverse and job opportunities in the future Presentation/Oral presentation/Question-answer/Discussion
15 Reading general review Presentation/Oral presentation/Question-answer/Discussion
16 - FINAL EXAM -
17 - FINAL EXAM -

SOURCE MATERIALS & RECOMMENDED READING

Jean Baudrillard. (2017). Simülakrlar ve simülasyon. Ankara: DoğuBatı yayınları.
Erol, Kına ve Emre, Biçek. (2023). Metaverse: Yeni dünyaya ilk adım. Ankara: İksad yayınevi.
Hümeyra OKUYAN ve Caner TASLAMAN. (2018). JEAN BAUDRILLARD’IN SİMÜLASYON KURAMINDA AYARTMA KAVRAMI, ULUSLARARASI DİN & FELSEFE ARAŞTIRMALARI DERGİSİ,1(1).
Serdar Kuzey YILDIZ ve Gülsün BOZKURT. (2023). Sanal Gerçekliğin Yeni Anakarası: Metaverse, TRT Akademi, 8(17).
Oğuz Adanır, “Simülasyon Kuramı Üzerine Notlar ve Söyleşiler”, Hayal Et Kitap, 2008

ASSESSMENT

Assessment & Grading of In-Term Activities Number of Activities Degree of Contribution (%) Description
Level of Contribution
0 1 2 3 4 5

CONTRIBUTION OF THE COURSE UNIT TO THE PROGRAMME LEARNING OUTCOMES

KNOWLEDGE

Theoretical

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Define basic concepts related with banking, insurance and finance.
0
2
Relates the theoretical and practical knowledge in the field to economics, business, law, statistics, accounting and marketing
0

KNOWLEDGE

Factual

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Relate banking and insurance applications to financial theories, mathematical and statistical methods.
0
2
Relate the information and facts in the field with other social sciences such as law, sociology, philosophy and history.
0

SKILLS

Cognitive

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Explain the planning and implementation process in banking and insurance transactions.
0
2
Provide solutions for the problems encountered in banking and insurance transactions.
0

SKILLS

Practical

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Use theoretical and practical knowledge in the field of banking and insurance transactions.
0
2
By analyzing economic data accurately, manage savings and portfolio investments to minimize financial risks.
0

OCCUPATIONAL

Autonomy & Responsibility

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
He/She works as a leader or a team member in a teamwork from the planning of the banking transactions to the implementation and performs the task assigned to them within the team.
0

OCCUPATIONAL

Learning to Learn

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Gain the basic knowledge necessary for the planning process of banking and insurance activities and human resources performance management.
0
2
Use the computer programs related with field in banking and insurance transactions.
0

OCCUPATIONAL

Communication & Social

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Cooperate to bring innovative ideas to the stakeholders in the sector using banking insurance-related databases, information and communication technologies.
0
2
Research on scientific, sectoral developments and innovations related to the field with lifelong learning as a principle.
0

OCCUPATIONAL

Occupational and/or Vocational

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Analyze financial data related to his / her field.
0
2
Apply knowledge and skills related to his / her field by taking into account his legal, social and ethical responsibilities.
0

WORKLOAD & ECTS CREDITS OF THE COURSE UNIT

Workload for Learning & Teaching Activities

Type of the Learning Activites Learning Activities (# of week) Duration (hours, h) Workload (h)
Lecture & In-Class Activities 0 0 0
Preliminary & Further Study 0 0 0
Land Surveying 0 0 0
Group Work 0 0 0
Laboratory 0 0 0
Reading 0 0 0
Assignment (Homework) 0 0 0
Project Work 0 0 0
Seminar 0 0 0
Internship 0 0 0
Technical Visit 0 0 0
Web Based Learning 0 0 0
Implementation/Application/Practice 0 0 0
Practice at a workplace 0 0 0
Occupational Activity 0 0 0
Social Activity 0 0 0
Thesis Work 0 0 0
Field Study 0 0 0
Report Writing 0 0 0
Final Exam 0 0 0
Preparation for the Final Exam 0 0 0
Mid-Term Exam 0 0 0
Preparation for the Mid-Term Exam 0 0 0
Short Exam 0 0 0
Preparation for the Short Exam 0 0 0
TOTAL 0 0 0
Total Workload of the Course Unit 0
Workload (h) / 25.5 0
ECTS Credits allocated for the Course Unit 0,0