TR EN

USER EXPERIENCE COURSE IDENTIFICATION AND APPLICATION INFORMATION

Code Name of the Course Unit Semester In-Class Hours (T+P) Credit ECTS Credit
YEM309 USER EXPERIENCE 5 3 3 8

Level of Contribution

0 1 2 3 4 5

CONTRIBUTION OF THE COURSE UNIT TO THE PROGRAMME LEARNING OUTCOMES

KNOWLEDGE

Theoretical

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
List the history of communication, mass media, communication theories and leading theorists.
1
2
List the historical, social and cultural types of communication and explain the related concepts.
1
3
Define the important points of the history and theories of communication through daily life practices and social life.
1

KNOWLEDGE

Factual

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
Compare the traditional media and new media economic policies.
1
2
Interpret digital culture with constantly updated and self-renewing topics.
1
3
Interpret the technical, socio-political and legal aspects of cyber security issues in the field of new media.
1

SKILLS

Cognitive

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
Define the basic concepts of communication history, communication theories, traditional and new media channels.
0

SKILLS

Practical

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
Prepare web pages with CSS codes.
3
2
Produce creative content in new media environments, create an image and sound and practical studies about programming.
4
3
Analyze the sub-texts and their semantics of the studies presented to the society by mass media.
2
4
Use qualitative and quantitative elements to construct arguments on studies in the field of communication.
1

OCCUPATIONAL

Autonomy & Responsibility

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
Manage social media accounts of brands, corporate firms and public institutions thanks to its advanced knowledge in content production and user experience.
2

OCCUPATIONAL

Learning to Learn

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
Review local and foreign studies in the field of New Media. Creates innovative works in his/her field.
2
2
Criticize the effects of social media activities on socio-political field.
2

OCCUPATIONAL

Communication & Social

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
Plan scientific studies in any area that can be encountered in different disciplines and transfer them to people from different disciplines.
3
2
Determine how much of the content produced by the media is right and wrong.
1

OCCUPATIONAL

Occupational and/or Vocational

Programme Learning Outcomes Level of Contrıbution
0 1 2 3 4 5
1
Follows the developments that have begun to guide the present and the future such as "Software". Produce various software products for different sectors.
4
2
Design using new architectures of big data processing systems.
4
3
Determine the logic of operation of artificial intelligence algorithms and determines the possible effects on media and indirectly society.
3