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BASIC PROGRAMMING PROGRAMME COURSE DESCRIPTION

Code Name of the Course Unit Semester In-Class Hours (T+P) Credit ECTS Credit
YEM107 BASIC PROGRAMMING 1 4 3 6

GENERAL INFORMATION

Language of Instruction : Turkish
Level of the Course Unit : BACHELOR'S DEGREE, TYY: + 6.Level, EQF-LLL: 6.Level, QF-EHEA: First Cycle
Type of the Course : Compulsory
Mode of Delivery of the Course Unit -
Coordinator of the Course Unit Assist.Prof. TAYLAN MARAL
Instructor(s) of the Course Unit Res.Asisst. MERVE VURAL ALLAHAM
Course Prerequisite No

OBJECTIVES AND CONTENTS

Objectives of the Course Unit: This course aims to introduce students basic programming methods and basic programming skills in accordance with applications.
Contents of the Course Unit: Contents of the course include the subjects as in basic concepts of C# language, types of data, variables, operators, methods and applications to provide basic programming concepts as in the object-based programming.

KEY LEARNING OUTCOMES OF THE COURSE UNIT (On successful completion of this course unit, students/learners will or will be able to)

Specify the logic of programming clearly.
Understand the basic working structure of Visual Studio programming editor.
Prepare pre-programming algorithm flow chart.
Apply applications in C# language.

WEEKLY COURSE CONTENTS AND STUDY MATERIALS FOR PRELIMINARY & FURTHER STUDY

Week Preparatory Topics(Subjects) Method
1 Reading, Literature Review Introduction to Programming and Basic Concepts in Programming Lecture & Question and Answer
2 Reading, Literature Review Basic Concepts in Programming Lecture & Question and Answer
3 Literature Review, Using Visual and Written Sources Algorithms Lecture & Question and Answer & Demonstration
4 Literature Review, Using Visual and Written Sources Algorithms and Algorithms Design Lecture & Question and Answer & Demonstration
5 Preparing Homework Preparing Algorithms Data Flowchart Lecture & Question and Answer & Demonstration
6 Visual and Written Sources Introduction to C# Language Lecture & Question and Answer & Demonstration
7 Practice in Visual Studio program Basic Application Practices in C# Language Demonstration
8 - MID-TERM EXAM -
9 Practice in Visual Studio program Basic Application Practices in C# Language Demonstration
10 Using Visual and Written Sources, Making Practices Array Concept and One-Dimensional Array Lecture & Demonstration
11 Using Visual and Written Sources, Making Practices Multidimensional Array Lecture & Demonstration
12 Using Visual and Written Sources, Making Practices Subprogram Concept and Examples in Subprogram Lecture & Demonstration
13 Using Visual and Written Sources, Making Practices Subprogram Concept and Examples in Subprogram Lecture & Demonstration
14 Using Visual and Written Sources, Making Practices Macro Works in C# Language Lecture & Demonstration
15 Using Visual and Written Sources, Making Practices Making Practices on the Gained Knowledge as a Whole Demonstration
16 - FINAL EXAM -
17 - FINAL EXAM -

SOURCE MATERIALS & RECOMMENDED READING

Vatansever F. (2007). Algoritma Gelistirme ve Programlamaya Giris. Istanbul: Seckin Publications
Temurtas F., Oz C., Ciftci O. (2014). C İle Algoritma Gelistirme. Istanbul: Pusula Publications
Microsoft Visual Studio
McGrath M. (2015). Coding for Beginners in Easy Steps: Basic Programming for All Ages. Warwickshire: In Easy Steps Publishing

ASSESSMENT

Assessment & Grading of In-Term Activities Number of Activities Degree of Contribution (%) Description
Level of Contribution
0 1 2 3 4 5

CONTRIBUTION OF THE COURSE UNIT TO THE PROGRAMME LEARNING OUTCOMES

KNOWLEDGE

Theoretical

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
List the history of communication, mass media, communication theories and leading theorists.
1
2
List the historical, social and cultural types of communication and explain the related concepts.
0
3
Define the important points of the history and theories of communication through daily life practices and social life.
1

KNOWLEDGE

Factual

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Compare the traditional media and new media economic policies.
2
2
Interpret digital culture with constantly updated and self-renewing topics.
1
3
Interpret the technical, socio-political and legal aspects of cyber security issues in the field of new media.
1

SKILLS

Cognitive

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Define the basic concepts of communication history, communication theories, traditional and new media channels.
1

SKILLS

Practical

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Prepare web pages with CSS codes.
5
2
Produce creative content in new media environments, create an image and sound and practical studies about programming.
4
3
Analyze the sub-texts and their semantics of the studies presented to the society by mass media.
1
4
Use qualitative and quantitative elements to construct arguments on studies in the field of communication.
1

OCCUPATIONAL

Autonomy & Responsibility

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Manage social media accounts of brands, corporate firms and public institutions thanks to its advanced knowledge in content production and user experience.
3

OCCUPATIONAL

Learning to Learn

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Review local and foreign studies in the field of New Media. Creates innovative works in his/her field.
2
2
Criticize the effects of social media activities on socio-political field.
1

OCCUPATIONAL

Communication & Social

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Plan scientific studies in any area that can be encountered in different disciplines and transfer them to people from different disciplines.
0
2
Determine how much of the content produced by the media is right and wrong.
1

OCCUPATIONAL

Occupational and/or Vocational

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Follows the developments that have begun to guide the present and the future such as "Software". Produce various software products for different sectors.
4
2
Design using new architectures of big data processing systems.
2
3
Determine the logic of operation of artificial intelligence algorithms and determines the possible effects on media and indirectly society.
3

WORKLOAD & ECTS CREDITS OF THE COURSE UNIT

Workload for Learning & Teaching Activities

Type of the Learning Activites Learning Activities (# of week) Duration (hours, h) Workload (h)
Lecture & In-Class Activities 14 4 56
Preliminary & Further Study 10 5 50
Land Surveying 0 0 0
Group Work 0 0 0
Laboratory 0 0 0
Reading 0 0 0
Assignment (Homework) 0 0 0
Project Work 0 0 0
Seminar 0 0 0
Internship 0 0 0
Technical Visit 0 0 0
Web Based Learning 0 0 0
Implementation/Application/Practice 0 0 0
Practice at a workplace 0 0 0
Occupational Activity 0 0 0
Social Activity 0 0 0
Thesis Work 0 0 0
Field Study 0 0 0
Report Writing 0 0 0
Final Exam 1 1 1
Preparation for the Final Exam 0 0 0
Mid-Term Exam 0 0 0
Preparation for the Mid-Term Exam 0 0 0
Short Exam 0 0 0
Preparation for the Short Exam 0 0 0
TOTAL 25 0 107
Total Workload of the Course Unit 107
Workload (h) / 25.5 4,2
ECTS Credits allocated for the Course Unit 4,0