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REKREATİF EĞİTSEL OYUNLAR COURSE IDENTIFICATION AND APPLICATION INFORMATION

Code Name of the Course Unit Semester In-Class Hours (T+P) Credit ECTS Credit
RKY213 REKREATİF EĞİTSEL OYUNLAR 3 3 2 4

WEEKLY COURSE CONTENTS AND STUDY MATERIALS FOR PRELIMINARY & FURTHER STUDY

Week Preparatory Topics(Subjects) Method
1 General Informing about the purpose, content and operation of the course Question answer
2 Presentation What is the game? Game features? Lecture, question-answer, discussion method
3 Presentation How about game design? What is an educational game? Case Studies Lecture, question-answer, discussion method
4 Presentation What should be considered when designing an educational game? Case Studies Lecture, question-answer, discussion method
5 Presentation What are recreational educational games? Execution on a game with examples. Lecture, question-answer, discussion method
6 Presentation Age, gender, etc. of recreational educational games. design taking into account the criteria. Lecture, question-answer, discussion method
7 Presentation Implementation of the designed recreational educational games and making a critique after they are implemented, as well as discussing the advantages and disadvantages that should be considered in the design of the next games. Lecture, question-answer, discussion method
8 - MID-TERM EXAM -
9 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
10 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
11 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
12 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
13 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
14 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
15 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
16 - FINAL EXAM -
17 - FINAL EXAM -