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REKREATİF EĞİTSEL OYUNLAR PROGRAMME COURSE DESCRIPTION

Code Name of the Course Unit Semester In-Class Hours (T+P) Credit ECTS Credit
RKY213 REKREATİF EĞİTSEL OYUNLAR 3 3 2 4

GENERAL INFORMATION

Language of Instruction : Turkish
Level of the Course Unit : BACHELOR'S DEGREE, TYY: + 6.Level, EQF-LLL: 6.Level, QF-EHEA: First Cycle
Type of the Course : Compulsory
Mode of Delivery of the Course Unit -
Coordinator of the Course Unit Assoc.Prof. MUSTAFA CAN KOÇ
Instructor(s) of the Course Unit Assoc.Prof. MUSTAFA CAN KOÇ
Course Prerequisite No

OBJECTIVES AND CONTENTS

Objectives of the Course Unit: Playing and managing games designed for recreational purposes
Contents of the Course Unit: Game, game selection, game application, educational game, recreation, recreational educational games to design, implement and criticize.

KEY LEARNING OUTCOMES OF THE COURSE UNIT (On successful completion of this course unit, students/learners will or will be able to)

What is the game?
What is an educational game?
What is a recreational educational game?
Designing recreational educational games by considering certain criteria such as age and gender.
What should be considered during the implementation of the designed recreational educational games?
Outputs as a result of the recreational educational game.
Designing the next Recreational educational game to be designed as a result of advantages and disadvantages based on the previous game

WEEKLY COURSE CONTENTS AND STUDY MATERIALS FOR PRELIMINARY & FURTHER STUDY

Week Preparatory Topics(Subjects) Method
1 General Informing about the purpose, content and operation of the course Question answer
2 Presentation What is the game? Game features? Lecture, question-answer, discussion method
3 Presentation How about game design? What is an educational game? Case Studies Lecture, question-answer, discussion method
4 Presentation What should be considered when designing an educational game? Case Studies Lecture, question-answer, discussion method
5 Presentation What are recreational educational games? Execution on a game with examples. Lecture, question-answer, discussion method
6 Presentation Age, gender, etc. of recreational educational games. design taking into account the criteria. Lecture, question-answer, discussion method
7 Presentation Implementation of the designed recreational educational games and making a critique after they are implemented, as well as discussing the advantages and disadvantages that should be considered in the design of the next games. Lecture, question-answer, discussion method
8 - MID-TERM EXAM -
9 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
10 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
11 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
12 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
13 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
14 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
15 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
16 - FINAL EXAM -
17 - FINAL EXAM -

SOURCE MATERIALS & RECOMMENDED READING

Sports Education with Games-Nuriye ÖZSU
Educational games academy https://www.facebook.com/egitseloyunlarakademi/

ASSESSMENT

Assessment & Grading of In-Term Activities Number of Activities Degree of Contribution (%) Description
Level of Contribution
0 1 2 3 4 5

CONTRIBUTION OF THE COURSE UNIT TO THE PROGRAMME LEARNING OUTCOMES

KNOWLEDGE

Theoretical

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Identifies the concepts of recreation area
5

KNOWLEDGE

Factual

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Regarding the recreation leadership profession; discusses the organization and functioning of leisure activities with the knowledge gained in program development, planning, execution and evaluation.
5
2
Describes the concepts of recreation and theories of physical and mental development.
5

SKILLS

Cognitive

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Identifies free time activities for the needs of individuals and groups, taking into account socio-demographic and socio-cultural characteristics.
5
2
Analyzes the data of planning, implementation and results of current activities in the field of recreation using scientific research methods and techniques.
5

SKILLS

Practical

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Uses the application area, equipment, technological software, written materials and human resources efficiently in free time activities implemented to increase the quality of life of individuals and groups.
5
2
Plans, conducts and evaluates every stage of the organizations for leisure activities and evaluates the results of the application.
5
3
Solves the problems related to recreation area, sports science and recreation leadership profession from a critical and questioning point of view based on the literature knowledge it has.
5
4
Chooses the appropriate free time activity for the goals to be achieved by taking into consideration the socio-demographic characteristics of the individual and/or the group also formulates the program content of the free time activity.
5

OCCUPATIONAL

Autonomy & Responsibility

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Administeres scientific research, project, activity, sports and social leisure activities and solves possible problems that may be encountered in the process in collaborative group Works.
5

OCCUPATIONAL

Learning to Learn

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Recognizes the importance of professional development by following scientific, technological and current developments related to recreation leadership practices.
5
2
By adopting the principle of lifelong learning; examines the current knowledge and skills from a critical perspective in the light of scientific, technological and current developments.
5

OCCUPATIONAL

Communication & Social

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Expresses his/her knowledge and thoughts about the field in a fluent and understandable way orally and in writing.
5
2
Use their knowledge and competencies regarding recreational leadership practices more effectively with their social life and communication skills in the sports activities, organizations and works carried out at national and international level.
5

OCCUPATIONAL

Occupational and/or Vocational

Programme Learning Outcomes Level of Contribution
0 1 2 3 4 5
1
Describes and applies ethical values accepted in communal living with the profession of recreation leadership.
5
2
Recognizes the problems related to leisure activities and the needs of the group also, analyzes the social development of the society to produce solution theories by making use of the historical development process and theoretical knowledge of the recreation area.
5
3
Arranges original projects, organizations, and activities with sustainable social and social content specific to its field by using the personality traits with social skills required by the recreation leadership profession.
5

WORKLOAD & ECTS CREDITS OF THE COURSE UNIT

Workload for Learning & Teaching Activities

Type of the Learning Activites Learning Activities (# of week) Duration (hours, h) Workload (h)
Lecture & In-Class Activities 14 3 42
Preliminary & Further Study 10 3 30
Land Surveying 0 0 0
Group Work 0 0 0
Laboratory 0 0 0
Reading 0 0 0
Assignment (Homework) 0 0 0
Project Work 0 0 0
Seminar 0 0 0
Internship 0 0 0
Technical Visit 0 0 0
Web Based Learning 0 0 0
Implementation/Application/Practice 8 3 24
Practice at a workplace 0 0 0
Occupational Activity 0 0 0
Social Activity 0 0 0
Thesis Work 0 0 0
Field Study 0 0 0
Report Writing 0 0 0
Final Exam 1 2 2
Preparation for the Final Exam 0 0 0
Mid-Term Exam 1 2 2
Preparation for the Mid-Term Exam 0 0 0
Short Exam 0 0 0
Preparation for the Short Exam 0 0 0
TOTAL 34 0 100
Total Workload of the Course Unit 100
Workload (h) / 25.5 3,9
ECTS Credits allocated for the Course Unit 4,0