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GÖRSEL ANLATIM III DERS TANITIM VE UYGULAMA BİLGİLERİ

Kodu Dersin Adı Yarıyıl Süresi(T+U) Kredisi AKTS Kredisi
IMI227 GÖRSEL ANLATIM III 3 4 2 6

DERS BİLGİLERİ

Dersin Öğretim Dili : Türkçe
Dersin Düzeyi BACHELOR'S DEGREE, TYY: + 6.Level, EQF-LLL: 6.Level, QF-EHEA: First Cycle
Dersin Türü Zorunlu
Dersin Veriliş Şekli -
Dersin Koordinatörü Assist.Prof. GÖKHAN BALCIOĞLU
Dersi Veren Öğretim Üyesi/Öğretim Görevlisi Öğr.Gör. MUHAMMED SAİD ERDEMONAR
Ders Ön Koşulu Yok

AMAÇ VE İÇERİK

Amaç: This course aims to provide the student with the competence for computer-assisted modelling by using 3D programs in interior space and furniture projects.
İçerik: Contents of the course include subjects such as the ability to recognize and use 3D programs, to model in 3 dimensions, to perform surface studies in interior space and furniture and to assign texture and color to the surfaces.

DERSİN ÖĞRENME ÇIKTILARI (Öğrenciler, bu dersi başarı ile tamamladıklarında aşağıda belirtilen bilgi, beceri ve/veya yetkinlikleri gösterirler.)

Define the 3D modelling program.
Explain the furniture and interior spaces, drawn in 2D, with 3D modelling.
Apply drawing studies with 3D commands.
Apply the furniture and interior space drawings using 3D program.
Models the surfaces of furniture and interior spaces drawn in 3D by assigning texture and colour to them.

HAFTALIK DERS KONULARI VE ÖNGÖRÜLEN HAZIRLIK ÇALIŞMALARI

Hafta Ön Hazırlık Konular Yöntem
1 Introduction to syllabus. Introduction to course materials. Preliminary study on the program Introduction to the course, areas of usage and types of usage, general overview to 3D programs Lecture
2 Research on program commands Defining 3D interface and practice on Viewports Lecture & In-class drawing practice
3 Research on program commands Object Controls and Registration, Copying Objects and Strings, Connections and Groupings of Objects Lecture & In-class drawing practice
4 Research on program commands Modelling Techniques, Spline and Shape Controls, Polygon, Edge and Vertex Controls Lecture & In-class drawing practice
5 Research on program commands Modifier Menu and Usage of Modifier, Compound Objects Practice, Polygonal Modelling Techniques Lecture & In-class drawing practice
6 Research on program commands Material Types and Covering Techniques, Material Editor Usage, Standard Material Features, Adding Map Material Details, UVW Map and Unwrap Practices Lecture & In-class drawing practice
7 Research on program commands Material Types and Covering Techniques, Material Editor Usage, Standard Material Features, Adding Map Material Details, UVW Map and Unwrap Practices Lecture & In-class drawing practice
8 - MID-TERM EXAM -
9 - General Revision -
10 Research on program commands Furniture Design – 1 (Modelling all objects over samples) Lecture & In-class drawing practice
11 Research on program commands Furniture Design – 2 (Modelling all objects over samples) Lecture & In-class drawing practice
12 Research on program commands Interior Design – 1 (Modelling all objects over samples) Lecture & In-class drawing practice
13 Research on program commands Interior Design – 2 (Modelling all objects over samples) Lecture & In-class drawing practice
14 Research on program commands Interior Design – 3 (Modelling all objects over samples) Lecture & In-class drawing practice
15 - General Revision -
16 - FINAL EXAM -
17 - FINAL EXAM -

KAYNAKLAR

Bozkurt, L. (2006), 3D Studio Max Modelleme, Istanbul: Pusula Publications
Mano, M. (1993), Computer System Architecture, Englewood Cliffs, New Jersey: Prentice Hall, 3rd Edition.
Henessy, J., L. & Patterson, D., A. (2017), Computer Architecture: A Quantitative Approach, Cambridge: Morgan Kaufmann Publisher, 3rd Edition.
Keeling, M. (2017), Design It!: From Programmer to Software Architect, The Pragmatic Bookshelf.

ÖLÇME VE DEĞERLENDİRME

Yarıyıl İçi Yapılan Çalışmaların Ölçme ve Değerlendirmesi Etkinlik Sayısı Katkı Yüzdesi Açıklama
(0) Etkisiz (1) En Düşük (2) Düşük (3) Orta (4) İyi (5) Çok İyi
0 1 2 3 4 5

DERSİN PROGRAM ÖĞRENME ÇIKTILARINA KATKISI

KNOWLEDGE
Theoretical
Program Yeterlilikleri/Çıktıları Katkı Düzeyi
0 1 2 3 4 5
1
Students will be able to use the knowledge about subjects like art, design, culture and furniture history in their professional life and daily life.
1
KNOWLEDGE
Factual
Program Yeterlilikleri/Çıktıları Katkı Düzeyi
0 1 2 3 4 5
1
Students will be able to define the basic concepts of design principles in interior architecture.
2
SKILLS
Cognitive
Program Yeterlilikleri/Çıktıları Katkı Düzeyi
0 1 2 3 4 5
1
Students will be able to analyze national and international project management and processes in interdisciplinary work with internal and external labor market (public private sector and voluntary organizations)
2
SKILLS
Practical
Program Yeterlilikleri/Çıktıları Katkı Düzeyi
0 1 2 3 4 5
1
Students will be able to apply interior design principles and skills by taking responsibility within an individual or group.
2
2
Students will be able to use drawing methods and techniques (CAD, 3D max and visual expression programs and freehand drawing) in their design work.
5
OCCUPATIONAL
Autonomy & Responsibility
Program Yeterlilikleri/Çıktıları Katkı Düzeyi
0 1 2 3 4 5
1
Students will be able to organize interior architecture, application and technical equipment projects in interdisciplinary cooperation with other professional fields
5
OCCUPATIONAL
Learning to Learn
Program Yeterlilikleri/Çıktıları Katkı Düzeyi
0 1 2 3 4 5
1
Adopting the principle of lifelong learning, students will be able to analyze possible problems and different regulations in interior design and planning areas with innovative, original and sustainable solutions.
1
OCCUPATIONAL
Communication & Social
Program Yeterlilikleri/Çıktıları Katkı Düzeyi
0 1 2 3 4 5
1
The Interior Architecture program graduates will be able to organize unique, sustainable projects and activities in their field studies.
2
2
Students will be able to explain himself/herself in writing and speaking in Turkish and at least one foreign language in order to cooperate with related persons and institutions.
1
OCCUPATIONAL
Occupational and/or Vocational
Program Yeterlilikleri/Çıktıları Katkı Düzeyi
0 1 2 3 4 5
1
Interior Architecture program graduates; will be able to develop solutions to issues such as interior application details, furniture design and building cost management using occupational standards and legal frameworks.
5
2
Interior Architecture program graduates will be able to design sustainable, original and innovative projects for interior architecture such as conceptual design, application detail projects and furniture design in their professional fields
2
3
Students will be able to organize interior design, application details and furniture design studies with local, regional, national and cultural sensitivity and ethical values interdisciplinary studies in cooperation.
2

DERSİN İŞ YÜKÜ VE AKTS KREDİSİ

Öğrenme-Öğretme Etkinlikleri İş Yükü
Öğrenme-Öğretme Etkinlikleri Etkinlik(hafta sayısı) Süresi(saat sayısı) Toplam İş Yükü
Lecture & In-Class Activities 14 4 56
Preliminary & Further Study 13 6 78
Land Surveying 0 0 0
Group Work 0 0 0
Laboratory 0 0 0
Reading 0 0 0
Assignment (Homework) 0 0 0
Project Work 0 0 0
Seminar 0 0 0
Internship 0 0 0
Technical Visit 0 0 0
Web Based Learning 0 0 0
Implementation/Application/Practice 0 0 0
Practice at a workplace 0 0 0
Occupational Activity 0 0 0
Social Activity 0 0 0
Thesis Work 0 0 0
Field Study 0 0 0
Report Writing 0 0 0
Final Exam 1 4 4
Preparation for the Final Exam 1 6 6
Mid-Term Exam 1 4 4
Preparation for the Mid-Term Exam 1 6 6
Short Exam 0 0 0
Preparation for the Short Exam 0 0 0
TOTAL 31 0 154
Genel Toplam 154
Toplam İş Yükü / 25.5 6
Dersin AKTS(ECTS) Kredisi 6,0