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REKREATİF EĞİTSEL OYUNLAR DERS TANITIM VE UYGULAMA BİLGİLERİ

Kodu Dersin Adı Yarıyıl Süresi(T+U) Kredisi AKTS Kredisi
RKY213 REKREATİF EĞİTSEL OYUNLAR 3 3 2 4

DERS BİLGİLERİ

Dersin Öğretim Dili : Türkçe
Dersin Düzeyi BACHELOR'S DEGREE, TYY: + 6.Level, EQF-LLL: 6.Level, QF-EHEA: First Cycle
Dersin Türü Zorunlu
Dersin Veriliş Şekli -
Dersin Koordinatörü Assoc.Prof. MUSTAFA CAN KOÇ
Dersi Veren Öğretim Üyesi/Öğretim Görevlisi Doç.Dr. MUSTAFA CAN KOÇ
Ders Ön Koşulu Yok

AMAÇ VE İÇERİK

Amaç: Playing and managing games designed for recreational purposes
İçerik: Game, game selection, game application, educational game, recreation, recreational educational games to design, implement and criticize.

DERSİN ÖĞRENME ÇIKTILARI (Öğrenciler, bu dersi başarı ile tamamladıklarında aşağıda belirtilen bilgi, beceri ve/veya yetkinlikleri gösterirler.)

What is the game?
What is an educational game?
What is a recreational educational game?
Designing recreational educational games by considering certain criteria such as age and gender.
What should be considered during the implementation of the designed recreational educational games?
Outputs as a result of the recreational educational game.
Designing the next Recreational educational game to be designed as a result of advantages and disadvantages based on the previous game

HAFTALIK DERS KONULARI VE ÖNGÖRÜLEN HAZIRLIK ÇALIŞMALARI

Hafta Ön Hazırlık Konular Yöntem
1 General Informing about the purpose, content and operation of the course Question answer
2 Presentation What is the game? Game features? Lecture, question-answer, discussion method
3 Presentation How about game design? What is an educational game? Case Studies Lecture, question-answer, discussion method
4 Presentation What should be considered when designing an educational game? Case Studies Lecture, question-answer, discussion method
5 Presentation What are recreational educational games? Execution on a game with examples. Lecture, question-answer, discussion method
6 Presentation Age, gender, etc. of recreational educational games. design taking into account the criteria. Lecture, question-answer, discussion method
7 Presentation Implementation of the designed recreational educational games and making a critique after they are implemented, as well as discussing the advantages and disadvantages that should be considered in the design of the next games. Lecture, question-answer, discussion method
8 - MID-TERM EXAM -
9 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
10 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
11 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
12 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
13 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
14 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
15 Practice Each student will come up with a game design and have their classmates apply it. Implementation of the designed game
16 - FINAL EXAM -
17 - FINAL EXAM -

KAYNAKLAR

Sports Education with Games-Nuriye ÖZSU
Educational games academy https://www.facebook.com/egitseloyunlarakademi/

ÖLÇME VE DEĞERLENDİRME

Yarıyıl İçi Yapılan Çalışmaların Ölçme ve Değerlendirmesi Etkinlik Sayısı Katkı Yüzdesi Açıklama
(0) Etkisiz (1) En Düşük (2) Düşük (3) Orta (4) İyi (5) Çok İyi
0 1 2 3 4 5

DERSİN PROGRAM ÖĞRENME ÇIKTILARINA KATKISI

KNOWLEDGE
Theoretical
Program Yeterlilikleri/Çıktıları Katkı Düzeyi
0 1 2 3 4 5
1
Identifies the concepts of recreation area
5
KNOWLEDGE
Factual
Program Yeterlilikleri/Çıktıları Katkı Düzeyi
0 1 2 3 4 5
1
Regarding the recreation leadership profession; discusses the organization and functioning of leisure activities with the knowledge gained in program development, planning, execution and evaluation.
5
2
Describes the concepts of recreation and theories of physical and mental development.
5
SKILLS
Cognitive
Program Yeterlilikleri/Çıktıları Katkı Düzeyi
0 1 2 3 4 5
1
Identifies free time activities for the needs of individuals and groups, taking into account socio-demographic and socio-cultural characteristics.
5
2
Analyzes the data of planning, implementation and results of current activities in the field of recreation using scientific research methods and techniques.
5
SKILLS
Practical
Program Yeterlilikleri/Çıktıları Katkı Düzeyi
0 1 2 3 4 5
1
Uses the application area, equipment, technological software, written materials and human resources efficiently in free time activities implemented to increase the quality of life of individuals and groups.
5
2
Plans, conducts and evaluates every stage of the organizations for leisure activities and evaluates the results of the application.
5
3
Solves the problems related to recreation area, sports science and recreation leadership profession from a critical and questioning point of view based on the literature knowledge it has.
5
4
Chooses the appropriate free time activity for the goals to be achieved by taking into consideration the socio-demographic characteristics of the individual and/or the group also formulates the program content of the free time activity.
5
OCCUPATIONAL
Autonomy & Responsibility
Program Yeterlilikleri/Çıktıları Katkı Düzeyi
0 1 2 3 4 5
1
Administeres scientific research, project, activity, sports and social leisure activities and solves possible problems that may be encountered in the process in collaborative group Works.
5
OCCUPATIONAL
Learning to Learn
Program Yeterlilikleri/Çıktıları Katkı Düzeyi
0 1 2 3 4 5
1
Recognizes the importance of professional development by following scientific, technological and current developments related to recreation leadership practices.
5
2
By adopting the principle of lifelong learning; examines the current knowledge and skills from a critical perspective in the light of scientific, technological and current developments.
5
OCCUPATIONAL
Communication & Social
Program Yeterlilikleri/Çıktıları Katkı Düzeyi
0 1 2 3 4 5
1
Expresses his/her knowledge and thoughts about the field in a fluent and understandable way orally and in writing.
5
2
Use their knowledge and competencies regarding recreational leadership practices more effectively with their social life and communication skills in the sports activities, organizations and works carried out at national and international level.
5
OCCUPATIONAL
Occupational and/or Vocational
Program Yeterlilikleri/Çıktıları Katkı Düzeyi
0 1 2 3 4 5
1
Describes and applies ethical values accepted in communal living with the profession of recreation leadership.
5
2
Recognizes the problems related to leisure activities and the needs of the group also, analyzes the social development of the society to produce solution theories by making use of the historical development process and theoretical knowledge of the recreation area.
5
3
Arranges original projects, organizations, and activities with sustainable social and social content specific to its field by using the personality traits with social skills required by the recreation leadership profession.
5

DERSİN İŞ YÜKÜ VE AKTS KREDİSİ

Öğrenme-Öğretme Etkinlikleri İş Yükü
Öğrenme-Öğretme Etkinlikleri Etkinlik(hafta sayısı) Süresi(saat sayısı) Toplam İş Yükü
Lecture & In-Class Activities 14 3 42
Preliminary & Further Study 10 3 30
Land Surveying 0 0 0
Group Work 0 0 0
Laboratory 0 0 0
Reading 0 0 0
Assignment (Homework) 0 0 0
Project Work 0 0 0
Seminar 0 0 0
Internship 0 0 0
Technical Visit 0 0 0
Web Based Learning 0 0 0
Implementation/Application/Practice 8 3 24
Practice at a workplace 0 0 0
Occupational Activity 0 0 0
Social Activity 0 0 0
Thesis Work 0 0 0
Field Study 0 0 0
Report Writing 0 0 0
Final Exam 1 2 2
Preparation for the Final Exam 0 0 0
Mid-Term Exam 1 2 2
Preparation for the Mid-Term Exam 0 0 0
Short Exam 0 0 0
Preparation for the Short Exam 0 0 0
TOTAL 34 0 100
Genel Toplam 100
Toplam İş Yükü / 25.5 3,9
Dersin AKTS(ECTS) Kredisi 4,0